Final Cut Pro X project to EDL
An EDL is the oldest common language of editing systems: a plain text list of every event with its source timecode and its place on the timeline. Colorists, online editors, archive researchers and broadcasters still ask for one. Final Cut Pro X doesn't export EDLs; this tool makes them from the XML it does export.
What you get
One CMX 3600 EDL per track, in a ZIP: V1, V2 and so on for video, A1, A2 for audio. Each
event has:
- the source timecode of the media file itself (the camera timecode Final Cut Pro read from the file), and the record timecode on the sequence, starting from the project's start timecode;
- the clip name and the file name as comments (
* FROM CLIP NAME:and* SOURCE FILE:), which Premiere Pro, DaVinci Resolve and Avid use to find the media; - the reel name, when one was set in Final Cut Pro;
- dissolves as proper C and D event pairs, including fades from and to black;
- speed changes as M2 lines, with reverse as a negative speed;
- a note on clips that are disabled in Final Cut Pro.
Drop-frame projects get FCM: DROP FRAME. Compound clips are named as nested sequences in their
event; switch "Compound clips" to "Laid out flat" if the EDL should list the clips inside them
instead.
What an EDL can't say
EDLs carry cuts, dissolves and speeds, nothing more: no transforms, no opacity, no titles' text and no audio levels. For a full conform, the Premiere Pro XML in the same download (a Final Cut Pro 7 XML) carries all of that, and the OpenTimelineIO file is there for pipelines that read it.
More about what this tool reads and writes: Final Cut Pro to Premiere Pro Converter (FCPXML to XML).