Vectric's programs can export vectors to DXF, but only if you have them: without VCarve, Aspire
or Cut2D a .crv project stays closed. Upload the project here to get a DXF of its vectors,
ready for Fusion, a CAD program or another CAM package.
What the DXF contains
- Vectric's coordinates and units. The drawing keeps its position on the material, in millimetres or inches as the project was set up, so it lines up with anything else you made from the same project. The DXF header records the units.
- One DXF layer per Vectric layer, with the layer's name and colour. Layers hidden in Vectric are left out unless you choose Also hidden layers under More options.
- Closed and open shapes as polylines. Every vector becomes an LWPOLYLINE; arcs are kept as true arcs (bulges), which Vectric itself uses, so circles stay circles. Bézier curves become fine polylines, within 0.01 mm (0.0005 inch) of the curve.
- Text as outlines, placed and aligned as in Vectric, so the font isn't needed.
- Dimensions as their lines, arrows and label outlines.
The DXF is AutoCAD 2000 (AC1015), which practically every program reads.
Several sheets or sides
A project with several sheets (nesting) or with a top and a bottom side gives one DXF per sheet or side, in a ZIP: they share the same coordinates and would land on top of each other in one file.
What is not in the DXF
- Toolpaths: listed on the result page with their names and kinds, to set up again.
- Pictures: the DXF holds outlines only; pick SVG to keep pictures.
- 3D models: for projects with one, the STL and height map are separate downloads.
Check before cutting
Open the DXF and measure one known feature, such as the material outline or a hole: if your program asked for units on import and you picked the wrong ones, the drawing is 25.4 times too big or too small. Then set up your toolpaths and run an air cut first.
More about what this tool reads and writes: Vectric .crv & .crv3d to SVG, DXF & STL Converter.